
=== OpenKropki history file ===


OpenKropki v0.4 [19 Nov 2020]
 - human vs human (on same computer) and AI vs AI games are possible
 - new AI engine available: Tigran
 - new "settings" menu
 - bases are shaded so it's clear who owns them (can be disabled in settings)
 - sound can be disabled through the settings menu
 - resumable games survive an application restart
 - menu width & height limited to avoid stretching it too much on huge screens
 - default zoom increased because I'm old (can be changed with mouse scroll)
 - right click centers view on last move (instead of playfield's center)
 - right click no longer resets zoom: middle click does that now
 - playfield is never allowed to be swept completely outside the screen
 - invalid moves trigger a buzzer sound
 - multilingual UI: Czech, English, French, Polish, Russian
 - using zlib for deflate operations instead of embedded tinfl code
 - mouse cursor stays at the same place of the playfield when zooming
 - AI is slightly delayed to not answer faster than 0.5s (feels more natural)
 - program communicates with AI using OKP (OpenKropki Protocol) strings
 - optimizations in playfield processing routines

OpenKropki v0.3 [21 Sep 2020]
 - simple sound effects
 - configurable playfield size
 - ESC key handling: goes back to main menu
 - added a hand-made 'dots' graphic to front screen
 - added a wood-style background under the playfield
 - UI stays useable while AI thinks (user can still scroll, zoom or quit)
 - license terms changed from BSD 2-clause to MIT
 - right-click restores default zoom
 - multithreading becomes mandatory
 - AI speed-up: analyzes only positions at the vicinity of the last move
 - added a titlebar icon
 - major code reorganisation, cleanup and architecture redesign

OpenKropki v0.2 [17 Mar 2015]
 - stronger AI
 - AI's use multithreading for faster computation
 - slight graphic optimizations
 - added an application icon
 - dropped the dependency to SDL_gfx

OpenKropki v0.1 [1 Mar 2015]
 - first public release
