/*
 * This file is part of the OpenKropki project. It contains localized labels.
 *
 * Language: ENGLISH
 * Translator: Mateusz Viste
 *
 * This translation file is released under the terms of the MIT license.
 */

s[MSG_NEW_GAME] = "New game";
s[MSG_RESUME_GAME] = "Resume";
s[MSG_SETTINGS] = "Settings";
s[MSG_LANGUAGE] = "Language: %s";
s[MSG_SOUND] = "Sound: %s";
s[MSG_SHADEBASES] = "Shaded bases: %s";
s[MSG_YES] = "YES";
s[MSG_NO] = "NO";
s[MSG_ABOUT] = "About";
s[MSG_EXIT_GAME] = "Exit";
s[MSG_BACK_TO_MAIN] = "<< Back to main menu";
s[MSG_PLAYER_A] = "Player A";
s[MSG_PLAYER_B] = "Player B";
s[MSG_VS] = "VS";
s[MSG_HUMAN] = "Human";
s[MSG_DUMBO] = "Dumbo (AI)";
s[MSG_DUMBO_HINT] = "Very naive AI, suitable for novice players.";
s[MSG_KARL] = "Karl (AI)";
s[MSG_KARL_HINT] = "MCTS-inspired AI";
s[MSG_TIGRAN] = "Tigran (AI)";
s[MSG_TIGRAN_HINT] = "MiniMax AI";
s[MSG_STARTGAME] = "START THE GAME";
s[MSG_PLAYSIZE] = "Playfield size:";
s[MSG_HEWINS] = "%s WINS!";
s[MSG_NOBWINS] = "NOBODY WINS";
s[MSG_AITHINKS] = "AI thinks...";
s[MSG_YOURTURN] = "Your turn";
s[MSG_WAIT_FOR_AI_ENGINE] = "[ WAITING FOR A.I. ENGINE... ]";

s[MSG_ABOUT_LONG] =
"OpenKropki is an open-source implementation of 'kropki', an eastern-European game similar to Go, but adapted to on-paper gameplay:\n\
\n\
- each player take turns into putting a dot on the field,\n\
- when a player manages to put his dots all around a group of enemy dots, he creates a 'base', capturing the enemy's dots that lie inside,\n\
- a base cannot be trespassed by the enemy, but it can be captured,\n\
- the game ends when there is no place left on the field: the player that captured the highest number of enemy dots wins.\n\
\n\
OpenKropki is published under the terms of the MIT license.\n\
Homepage: http://openkropki.sourceforge.net";
