/*
 * This file is part of the OpenKropki project. It contains localized labels.
 *
 * Language: ENGLISH
 * Translator: Mateusz Viste
 *
 * This translation file is released under the terms of the MIT license.
 */

s[MSG_NEW_GAME] = "New game";
s[MSG_RESUME_GAME] = "Resume";
s[MSG_SETTINGS] = "Settings";
s[MSG_LANGUAGE] = "Language: %s";
s[MSG_LANGUAGE_TITLE] = "Language";
s[MSG_SOUND] = "Sound: %s";
s[MSG_SHADEBASES] = "Shaded bases: %s";
s[MSG_YES] = "YES";
s[MSG_NO] = "NO";
s[MSG_ABOUT] = "About";
s[MSG_EXIT_GAME] = "Exit";
s[MSG_BACK_TO_MAIN] = "<< Back to main menu";
s[MSG_PLAYER_A] = "Player A";
s[MSG_PLAYER_B] = "Player B";
s[MSG_VS] = "VS";
s[MSG_HUMAN] = "Human";
s[MSG_DUMBO] = "Dumbo (AI)";
s[MSG_DUMBO_HINT] = "Very naive AI, suitable for novice players.";
s[MSG_TIGRAN] = "Tigran (AI)";
s[MSG_TIGRAN_HINT] = "MiniMax AI";
s[MSG_BENDER] = "Bender (AI)";
s[MSG_BENDER_HINT] = "Fast territory AI: surround-efficiency map (dots4all-style)";
s[MSG_VIKTOR] = "Viktor (AI)";
s[MSG_VIKTOR_HINT] = "Strong tactical AI (ID + TT MiniMax, GNU-Kropki-inspired)";
s[MSG_STARTGAME] = "START THE GAME";
s[MSG_PLAYSIZE] = "Playfield size:";
s[MSG_HEWINS] = "%s WINS!";
s[MSG_NOBWINS] = "NOBODY WINS";
s[MSG_AITHINKS] = "AI thinks...";
s[MSG_YOURTURN] = "Your turn";
s[MSG_WAIT_FOR_AI_ENGINE] = "[ WAITING FOR A.I. ENGINE... ]";

s[MSG_ABOUT_LONG] =
"OpenKropki is a free take on kropki -- the Eastern European pen-and-paper dots game (also known as точки, židi, крапки). It is Go's cheerful cousin: surround the opponent, claim territory, fill the page.\n\
\n\
How to play:\n\
- Players take turns placing one dot on an empty grid intersection.\n\
- Build a closed fence of your dots (neighbours sharing a side) that cuts off enemy dots from the outside -- that pocket becomes your base. Enemy dots inside are captured and score points; empty spots inside are sealed too.\n\
- Nobody may place dots inside a finished base, but a larger surrounding fence can still capture a whole base later -- territory can flip!\n\
- When the board is full, the player who captured more enemy dots wins (equal scores = draw).\n\
\n\
Built-in AIs: Dumbo (beginner), Tigran (MiniMax), Bender (fast territory), and Viktor (strong tactics).\n\
\n\
OpenKropki is published under the MIT license.\n\
Homepage: http://mateusz.fr/openkropki";
